Slomo Samurai
Slomo Samurai is a slow-motion combat game in which performers enact an elaborate fight scene at greatly reduced speed. The slow pace demands precise physical control and allows for exaggerated dramatic reactions. The game is a crowd-pleasing spectacle that trains physical commitment and comedic timing through the contrast of epic action and glacial pace.
Worth Reading
See all books →
Acting Through Improv
Improv Through Theatresports
Lynda Belt; Rebecca Stockley

Theater Games for Rehearsal
Viola Spolin

Business Improv
Experiential Learning Exercises to Train Employees
Val Gee

Group Improvisation
The Manual of Ensemble Improv Games
Peter Campbell Gwinn; Charna Halpern

Pirate Robot Ninja
An Improv Fable
Billy Merritt; Will Hines

Improvisation
Use What You Know, Make Up What You Don't
Brad Newton
Related Games
Slomo World Champion
Slomo World Champion is a slow-motion performance game in which a performer enacts winning a world championship in an audience-suggested sport, complete with the crucial play, victory celebration, and emotional interview. The slow-motion constraint amplifies the drama and absurdity. The game rewards full physical commitment and emotional investment in the ridiculous.
Replay Gibberish
Replay Gibberish is a short-form game in which a scene is first performed in coherent dialogue, then replayed entirely in gibberish while maintaining the same emotional arc, physicality, and scene structure. The exercise reveals how much communication happens through tone, rhythm, and body language rather than words. It works as both a performance game and a training tool.
Oscar Winning Moment
Oscar Winning Moment is a short-form game in which performers are prompted to deliver their most dramatically intense, emotionally overwrought acting at a specific beat in the scene. The contrast between the ordinary scene context and the sudden burst of award-caliber drama produces the comedy. The game rewards fearless emotional commitment and a sense of theatrical timing.
Crisis Situation
Crisis Situation is a scene game in which performers are placed in an extreme or emergency scenario that demands immediate action and high-stakes decision-making. The urgency of the premise drives fast-paced, committed play. The game rewards performers who raise the stakes rather than defusing the tension.
How to Reference This Page
The Improv Archive. (2026). Slomo Samurai. Retrieved March 17, 2026, from https://improvarchive.org/games/slomo-samurai
The Improv Archive. "Slomo Samurai." The Improv Archive, 2026. https://improvarchive.org/games/slomo-samurai.
The Improv Archive. "Slomo Samurai." The Improv Archive, 2026, https://improvarchive.org/games/slomo-samurai. Accessed March 17, 2026.
The Improv Archive is a systemically maintained repository. The archive itself acts as the corporate author.