Generate New Ideas

Generate New Ideas is an applied improv exercise in which a group collectively invents a product from scratch -- naming it, developing taglines and jingles, assigning a celebrity spokesperson, and creating a brief promotional pitch -- through a rapid, collaborative ideation process. The exercise uses the product-invention framework as a vehicle for practicing group creativity, spontaneous Yes-And building, and comfort with presenting unfinished ideas with confidence.

Structure

Setup

The full group works together, or in small teams of three to five. A prompt provides a starting constraint: a target audience ("for people who are always early"), a material ("made entirely of rubber"), or an impossible benefit ("guaranteed to make Mondays easier").

Invention Round

Working rapidly -- five to eight minutes -- the group develops:

  • A product name
  • A tagline (one memorable phrase)
  • A jingle (four to eight lines, any melody)
  • A celebrity spokesperson (real or invented)
  • A thirty-second promotional pitch

All elements are contributed by anyone in the group. The facilitator enforces the time limit and encourages building on contributions rather than replacing them.

Performance

The group presents their complete product pitch to the rest of the room, committing fully to the promotional register -- enthusiasm, confidence, and complete belief in the product.

Conclusion

The facilitator closes with a debrief focused on the group's collaborative dynamics during the invention round: how decisions were made, whose ideas were built on, and how the group committed to presenting an imperfect product with genuine confidence.

How to Teach It

Objectives

Generate New Ideas targets rapid collaborative ideation, the Yes-And building reflex, and the skill of presenting with confidence before a product is perfect. The promotional format's inherent absurdity lowers the stakes while the performance requirement maintains genuine accountability.

How to Explain It

"You're inventing a real product for real people. It just might be ridiculous. That's fine -- make it brilliant anyway and sell it like you mean it."

Scaffolding

For groups new to collaborative ideation, assign specific roles (one person owns the name, one the tagline, one the jingle) before running an open-contribution version. The role structure reduces the decision paralysis that unstructured ideation can produce in early rounds.

Common Pitfalls

Groups sometimes get stuck in endless iteration on a single element (the perfect name) at the expense of developing the whole product. The facilitator should push forward: "The name is good enough -- move to the tagline."

In Applied Settings

Learning Objectives

In applied settings, Generate New Ideas develops the capacity for rapid, collaborative ideation -- the ability to build on each other's contributions, make decisions quickly under time pressure, and present shared creative work with confidence even when it is not fully refined. The product format provides a familiar enough structure that participants can engage immediately without improv expertise, while the absurdity of the constraints lowers the fear of looking foolish.

Workplace Transfer

The transfer is to any organizational context requiring fast, collaborative creative output: product ideation, campaign development, pitch preparation, and strategic brainstorming. Participants who have experienced Generate New Ideas report greater ease with rapid ideation in real settings, reduced perfectionism in early creative phases, and greater willingness to present preliminary work with conviction. The exercise also reveals the specific collaboration behaviors that accelerate ideation versus those that slow it.

Facilitation Context

Generate New Ideas is used in innovation workshops, creative thinking programs, new product development training, and team-building sessions where creative output is a goal. It works well with groups of 10 to 30 in teams of three to five. The exercise typically runs twenty to thirty minutes including presentation and debrief.

Debrief Framing

Ask participants: "How did your team make decisions? Whose ideas shaped the product? What did you have to let go of to keep moving? What was it like to present something imperfect with confidence?"

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Related Exercises

Fake Ads

Fake Ads is an applied improv exercise in which small teams create and perform a thirty-second television advertisement for an imaginary, impossible, or absurd product, including a dramatized pitch and an original jingle. The exercise uses the familiar format of commercial advertising as a scaffold for rapid creative collaboration, idea generation, and performance under time pressure.

New Object Name and Application

New Object Name and Application is an applied improvisation exercise in which participants are given an ordinary everyday object, assign it a completely new name, and then pitch a convincing use case for it under its new identity. The exercise trains spontaneous creative reframing, confident presentation under uncertainty, and the ability to find value in unexpected contexts.

Turbocharged Brainstorm

Turbocharged Brainstorm is an applied exercise in which participants generate ideas at maximum speed for a compressed time period, prioritizing volume and velocity over evaluation. The exercise uses time pressure and competition as catalysts to bypass the inner critic and access the full range of a group's generative capacity.

Flying Idea Cards

Flying Idea Cards is an applied improv exercise in which participants write ideas, observations, or responses on index cards and physically throw them into the shared space of the group. Other participants pick up cards that land near them and build on the ideas written there, adding their own thought before tossing the card back into circulation. The exercise generates a physical, kinetic version of collaborative ideation that removes status from the contribution and allows ideas to be built on without the original contributor being identified.

Problem Solving

Problem Solving is an applied improvisation exercise from Business Improv in which teams tackle challenges using "Yes, And" principles and other improvisational techniques. Rather than following traditional analytical frameworks, participants generate solutions through rapid ideation, collaborative building, and the willingness to explore unconventional approaches.

Creative Solution Building

Creative Solution Building is an applied improvisation exercise in which participants use improvisational principles -- acceptance, building, and collaborative emergence -- to develop solutions to presented problems or scenarios. Rather than analyzing the problem and generating solutions individually, participants build solutions incrementally through a structured ensemble process, with each contribution extending and complying with what has already been offered.

The Lineage

Explore the schools and structures that influenced or evolved from Generate New Ideas.

Documented In

Business Improv (Gee & Gee)

How to Reference This Page

APA

The Improv Archive. (2026). Generate New Ideas. Retrieved September 28, 2026, from https://improvarchive.org/exercises/generate-new-ideas

Chicago

The Improv Archive. "Generate New Ideas." The Improv Archive, 2026. https://improvarchive.org/exercises/generate-new-ideas.

MLA

The Improv Archive. "Generate New Ideas." The Improv Archive, 2026, https://improvarchive.org/exercises/generate-new-ideas. Accessed September 28, 2026.

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