Ten Titles

Ten Titles is a warm-up exercise in which a player must rapidly generate ten show titles, song names, book titles, or scene suggestions on a given topic. The speed prevents self-censoring and builds the habit of generating material without judgment. The exercise is often used to loosen up performers before a brainstorming or scene-work session.

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Related Exercises

Brain Drain

Brain Drain is a rapid-fire listing exercise in which a player must name as many items as possible in a category before time runs out. The speed prevents self-censorship and trains the associative thinking essential to improvisation. It can be played individually, in pairs, or as a group warm-up.

Primal Screams

Primal Screams is a vocal and physical warm-up exercise in which players release tension through full-bodied shouting, growling, or other primal vocalizations. The exercise gives performers permission to be loud and uninhibited, clearing the way for bolder vocal choices in scene work. It is typically used early in a warm-up sequence to break through self-consciousness.

Name Volley

Name Volley is a name-learning exercise in which two or more participants pass each other's names back and forth in rapid succession, maintaining a rhythm similar to a volleyball rally. The exercise develops quick name recall, sustained eye contact, and the physical and vocal commitment that comes from treating someone's name as an object in motion.

Letter Number Name

Letter Number Name is a cognitive multi-tracking warm-up exercise in which participants move through a sequence cycling between three categories -- a letter of the alphabet, a number, and a proper name -- simultaneously advancing each sequence independently. The exercise disrupts automatic cognitive patterning, trains the ability to hold and advance multiple concurrent sequences, and activates the focused concentration required at the start of a rehearsal or workshop.

Five Things

Five Things is a fast-paced listing warm-up in which a performer must rapidly name five items in a given category. The group claps, chants, or counts along to maintain pace and energy. The exercise trains rapid-fire associative thinking and breaks through the self-censorship that slows improvised offers. Speed is the mechanism: when performers must respond faster than they can judge their responses, the internal editor shuts down and genuine spontaneity emerges.

Eight Things

Eight Things is a variant of the listing game in which a player must rapidly name eight items in a given category. The group counts along to maintain energy and pressure. The exercise trains spontaneous retrieval and the ability to generate ideas without filtering. It functions as both a warm-up and a performance game.

How to Reference This Page

APA

The Improv Archive. (2026). Ten Titles. Retrieved March 17, 2026, from https://improvarchive.org/exercises/ten-titles

Chicago

The Improv Archive. "Ten Titles." The Improv Archive, 2026. https://improvarchive.org/exercises/ten-titles.

MLA

The Improv Archive. "Ten Titles." The Improv Archive, 2026, https://improvarchive.org/exercises/ten-titles. Accessed March 17, 2026.

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