Stunt Double

Stunt Double is a short-form game in which a performer has a designated stunt double who steps in whenever the scene requires physical action, danger, or emotional extremity. The main actor and their double must coordinate seamlessly, and the comedy comes from the abrupt transitions between them. The game rewards precise physical continuity and deadpan switching.

Variations

Known variants of Stunt Double with distinct rules or structure.

Stunt Doubles

Stunt Doubles is a game in which each performer in a scene has a designated double who substitutes in for physically demanding, emotionally intense, or absurd moments. The constant switching between actors and their doubles creates layered comedy. The game rewards commitment to the bit and the ability to maintain scene logic through frequent player swaps.

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Related Games

Stunt Doubles

Stunt Doubles is a game in which each performer in a scene has a designated double who substitutes in for physically demanding, emotionally intense, or absurd moments. The constant switching between actors and their doubles creates layered comedy. The game rewards commitment to the bit and the ability to maintain scene logic through frequent player swaps.

One Mouth

One Mouth is a game in which two performers stand close together and operate as a single character. One player provides the voice while the other provides the body and gestures, or both alternate control. The disconnection between voice and body creates physical comedy and demands intense coordination between the pair.

Poison Arms

Poison Arms is a game in which a performer stands with their arms behind their back while another player reaches through from behind to provide the arms. The front player must speak and react while the back player gestures, creating a comic disconnection between intention and action. The game rewards commitment from both players and generates physical comedy from the mismatch.

Helping Hands

Helping Hands is a short-form game in which one performer stands in front of another and extends their arms through the front performer's sleeves or from behind, so that the back performer's hands serve as the front performer's arms. The front performer speaks and reacts while the back performer's hands gesture, handle props, and physically enact whatever the scene requires. The dissonance between speech and gesture -- and the unpredictable behavior of the "helping hands" -- generates the game's comedy.

Siamese Twins

Siamese Twins is a physical scene game in which two performers stand side by side and operate together as a single character, each using only their outer arm. The constraint requires close physical coordination and continuous nonverbal negotiation about every action, gesture, and movement. The game generates comedy from the inevitable mismatches between the two players' intentions and from the absurdity of watching two bodies attempt to function as one.

Evil Twin

Evil Twin is a scene game in which one performer plays two roles simultaneously: a character in a scene and that character's villainous, morally inverted double. The evil twin appears at unexpected moments, contradicting the character's stated values, undermining their relationships, or pursuing secretly sinister goals. The game creates comedy through the performer's physical and vocal differentiation between the two versions and the tension between the character the world sees and the one underneath.

How to Reference This Page

APA

The Improv Archive. (2026). Stunt Double. Retrieved March 17, 2026, from https://improvarchive.org/games/stunt-double

Chicago

The Improv Archive. "Stunt Double." The Improv Archive, 2026. https://improvarchive.org/games/stunt-double.

MLA

The Improv Archive. "Stunt Double." The Improv Archive, 2026, https://improvarchive.org/games/stunt-double. Accessed March 17, 2026.

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